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Rabu, 25 Juni 2014

Blood of the Werewolf Game Review

Are you looking for Blood of the Werewolf Review? We have the best Blood of the Werewolf Review on the net



Blood of the Werewolf was a wildly entertaining 2D action platformer, as beautiful as it was punishing.

Nearly eight months have passed since it hit the PC, and the game has made it onto the Xbox 360 in spectacular fashion-smoother and tighter than ever.

Most notably, Blood of the Werewolf's difficulty curve has been smoothed out.

Though the difficulty has been tuned up, don't believe for a second that the game has been defanged.

The game keeps you on your toes: platforms crumble at your feet as bats zip toward you, threatening to knock you out of the air and into the abyss below.

While the game is difficult, it is not completely unforgiving.

The platforming mechanics are fantastic, and in fact, the game feels better than it did before.

In my initial run with Blood of the Werewolf, I lamented the times when Selena would drop off a platform if she landed on the edge.

Blood of the Werewolf separates itself from many other platformers by offering two different ways to play its story.

Selena is a lycanthrope of folklore, able to shape-shift into a massive werewolf when blessed by the moon's power.

In her more powerful werewolf form, Selena uses her teeth to tear enemies such as harpies to shreds, while benefitting from her enhanced agility to double jump across gaping chasms.

Powers she collects in her werewolf form include a rush attack and an ability to fire off charged energy, great for blasting foes from a distance.

Throughout the game, you fight boss monsters straight out of classic Hollywood horror films.

Once you finish with the story, you can try out the game's extra content.

Finally, you can check out the bestiary, which provides the history behind the many monsters that haunt the game, as well as the myths that inspired their creation.

When I wrote the initial review of Blood of the Werewolf, I mentioned my disappointment with the ending.

The game's ending rang hollow and bittersweet considering the hours of abuse that paved the road to get there.

Thankfully, better gameplay wasn't all the developer focused on with the game's second release.

Blood of the Werewolf has received an expanded ending, which provides a better summary while hinting upon surprising revelations in Selena's future.

With the fixes and gameplay mechanics, what remains is Blood of the Werewolf in its finest form: enjoyable, challenging, and, at long last, satisfying to the very end.

http://www.gamespot.com/reviews/blood-of-the-werewolf-review/1900-6415803/

EA Sports UFC Game Review

 EA Sports UFC Game Review  - Overall this game is great, so i decide to give you review about ea sport ufc game review.



If you based quality strictly on appearance, EA Sports UFC could be a lock for the top spot, because EA Canada's first crack at a mixed martial arts project captures the atmosphere of a real event.

Bruises and cuts form and worsen over the course of a fight, and veins bulge as fighters desperately work to break out of tight guillotine chokes.

Where THQ's UFC series allowed each moment of a fight to seem equally dangerous for both combatants, EA Sports UFC's poor balancing makes the moment-to-moment action feel too safe, too often.

You don't have to make the fighter you create look stupid-but it sure does add entertainment value.

Each fight in EA Sports UFC starts on the feet, and for the most part, that's where they stay.

It can take quite a bit of work to end a fight, but individual animations, whether you're throwing bombs standing up or transitioning on the ground, look natural.

A real fighter rarely flips his opponent over while pinned on his back to land into a prevailing mount, but it happens frequently in EA Sports UFC.

Reversing someone who just worked hard to drag you to the mat and trap you in a bad spot shouldn't come from a few swift rotations of the right stick, and while I'd love to be able to move into side control and dig a few well-placed knees in the midsection of another fighter, it's often too difficult to hold anyone down long enough to produce any significant offense.

A giant octagon appears on the screen as the defending fighter looks to push one of the four corners far enough to break the hold, while the jiu-jitsu practitioner fights to hyperextend the limb to force a tap.

Stamina, along with the individual fighter's skill with a particular move, determines each scramble's success, and if you can actually stay on the ground long enough to find an opening, submissions are a valuable weapon.

Fighters can't regain stamina when in a defensive stance, making it unwise to continually hold your hands up to defend your noggin.

A real fighter rarely flips his opponent over while pinned on his back to land into a prevailing mount, but it happens constantly in EA Sports UFC.

I managed to capture the lightweight title by knocking out each contender in the first round while playing through the game's career mode, which throws your customized character into the Ultimate Fighter reality series and follows him to the end of his career.

Without fail, I walked to the center of the cage, blocked incoming strikes, threw heavy leather whenever there was an opening, and ended the fight without the need for judges.

I never lost a single fight, and this was all on the game's hard mode.

Starting as an untested prospect and fighting your way to the top might sound like an appealing single-player offering, but unfortunately, climbing the ladder is a slog.

Training camps between individual fights are padded with dull training exercises and awkward video clips from real-life fighters.

Current stars of the UFC patting you on the back in between fights comes off as both gimmicky and unnecessary, and while it can be fun to improve both your stats and your stockpile of techniques, the tutorial-esque drilling sessions are an uninspired chore.

I experienced only brief periods of lag over the course of more than 30 fights, and while I still rarely saw opposition shoot in for a takedown, there was at least a bit more diversity inside the cage.

EA Sports UFC manages to make only certain aspects of MMA both fun and functional, forcing most fights to play out in a familiar, brawling fashion.

http://www.gamespot.com/reviews/ea-sports-ufc-review/1900-6415802/

Transformers Rise of the Dark Spark Game Review

Transformers: Rise of the Dark Spark

Hello Guys, today i will review transformer rise of dark spark.


The game starts out with a narration by Lockdown as a glowing purple meteor flies by. Then, Drift is ordered by Optimus to get a gun to help take down Lockdown's mercenaries. The Autobots reach the crash site and Optimus sees an ancient Cybertronian relic called "the Dark Spark".



The Autobots clear out all the remaining mercenaries, but fail to stop Lockdown from reaching the Dark Spark. Optimus tries to stop Lockdown from taking off with the dark spark, but Lockdown uses his new weapon to slow down the Autobots as he takes off. Then as the credits roll narrations by Optimus and Megatron give more info about the Dark Spark as it is the antithesis of the Matrix of Leadership,(as being explained the Matrix had to have something opposite to balance it out).

Where the Matrix grants wisdom, the dark spark gives the user the power to bend the universe and its inhabitants to their own will. Megatron and Optimus give explanations to their factions' current state, as the Autobots are facing their darkest hour, but its the opposite for the Decepticons. Megatron send Soundwave, Starscream, and Shockwave to the Crystal City vault to find the dark spark as it could be the only key to wipe the Autobots from the face of the universe.

The Decepticon team encounters heavy resistance from subterranean bugs. Shockwave deviates from the course as he tries to stop these bugs, Shockwave then encounters the Insecticons Hardshell, Kickback, and Sharpshot. As Shockwave defeats all of the Insecticons he gives them the option to serve the Decepticons or face destruction. They choose the former and join the Decepticon faction.

Rise of the Dark spark review
Transformers Rise of the Dark Spark review

Warlords of Draenor Zone Review

Blizzard has revealed a new zone for World of Warcraft: Warlords of Draenor called the Tanaan Jungle, which is a dangerous wilderness that will be the setting for players first steps in the new expansion.

The Tanaan Jungle The Tanaan Jungle In the Tanaan Jungle, even the plant have teeth, according to Blizzard.

For players who boost to level 90 in Warlords of Draenor, the Tanaan Jungle will show them the ropes of utilizing new class abilities and mechanics.

For more on World of Warcraft: Warlords of Draenor - which already has over 1 million preorders - be sure to check out IGN's preview of the upcoming expansion.

Don't forget to look at the system requirements for Warlords of Draenor.

How To Create Perfect SIM in SIM 4

The new Create-A-Sim tool in The Sims 4 is one of the most powerful in the game.



It's been completely overhauled from The Sims 3 wardrobe-style customization, and thanks to its wide variety of features, it's now much easier to make your perfect Sims.

I'll be honest, and admit I've spent a ton of time messing with Create-A-Sim in The Sims 3, trying to get my Sims looking just as I hoped.

Starting off with a new Sim, the only sliders you'll use are for his weight and fitness level.

Once you've got that down, you'll use your mouse to select any part of your Sim to adjust him however you want.

There's even the ability to change the size of a Sim's feet, a first for The Sims series.

While there are more of these points for the body of Sims than ever before, what's even more impressive is how detailed you can get with a Sim's facial structure.




Moving away from the face and onto clothing, one major addition in The Sims 4 is how you can use any hat with any hairstyle.

In previous Sims games you select one outfit for everyday, one for the gym, one for formal outings, and one for sleeping.

If a Sim has tight pants on, the boots will show up over them, whereas if the pants flare out, the boots will be covered.

When two Sims love each other, they can go on to have children in The Sims 4.


In addition to being able to create children that take cosmetic aspects straight from your own Sim, you can also create a whole family tree worth of Sims, including grandparents, parents, and siblings.

The whole Create-A-Sim experience in The Sims 4 is awesome.

I haven't been able to see them in the actual game yet, but I'm pleased with how the tool has progressed from The Sims 3, and in that respect, I'm excited to try out the new home building tool too.

What do you think of the new Create-A-Sim and all its features? Isn't the Greg Miller Sim fantastic? Let me know what you think in the comments.

source: http://ap.ign.com/en/the-sims-4-game-pc/71868/preview/how-to-create-your-perfect-sim-in-the-sims-4